This project is created just for fun and practice.
The project's goal is very primitive: the user "draws" some numbers (0-9) using buttons, and the program tries to guess the drawn number. You can teach an internal perceptron-based neural network or use a simple predefined learning dataset in a data
folder.
- Use buttons (1) to draw the number you want to teach the system.
- Give the name of the number class (0 - 9) by putting it into the Class name field (4).
- Click the Done button (5). Now your number and its class are saved into internal program memory.
- Repeat these two steps as often as you wish to teach the system as best as possible.
- Click the Save file (8). All your inputted numbers and classes will be saved as
data/learning_data.json
. - Click on Learn button (9) to teach your system using
data/learning_data.json
.
- Click on Learn button (9) to teach your system using
data/learning_data.json
. - Use buttons (1) to draw the number.
- Click Test button (2) to try to recognize the number.
- The output will be displayed on the (3) field. Each perceptron corresponds to a particular number. For example,
the system thinks that you have drawn the number 4 if the value of the perceptron 4 is
True
. - To clear the input (1) and output (3) you can use Clear button (7).
This project is licensed under the MIT License - see the LICENSE file for details.