Skip to content

Basic sample code demonstrating how to use the hardware spinlock as a mutex between the main CPU and the Media Engine, enabling concurrent writing in cached memory.

License

Notifications You must be signed in to change notification settings

mcidclan/me-sample-lock

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

20 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

./build.sh from a bash

Special Thanks

This sample code wouldn't have been possible without the resources from uofw on GitHub and the PSP homebrew community, which served as valuable sources of knowledge. Thanks especially to crazyc from ps2dev.org, without whom the use of the Media Engine in the community would be far more difficult. Thanks to all developers and contributors who have kept the scene alive and to those who continue to do so.

Other indispensable resources:

m-c/d

About

Basic sample code demonstrating how to use the hardware spinlock as a mutex between the main CPU and the Media Engine, enabling concurrent writing in cached memory.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published