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Simple Explosion VFX in the Godot game engine that is converted to work with version 4.2

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memo1918/GodotExplosionVFX

 
 

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Notice

This repository is a fork of GodotSimpleExpolsionVFX by drcd1 (https://github.com/drcd1/GodotSimpleExplosionVFX). Original repository works with godot 3.2 but not with godot 4.2. This repository inlcudes the same VFX that works in 4.2

This is a simple version transition that aims only for VFX to work and nothing more. I won't be supporting this repo by any means :)

Godot Explosion VFX

A very simple way to setup realistic explosions in the Godot game engine that react to lighting.

Explosion Gif 1

Dependencies

  • Godot 4.2

How to use

(Parameter names are different, please use try and error approach. Parameters might not affect as expected.)

  • Edit properties of the explosion by editing "ExplosionMaterial.tres".
  • Emission Fallof Multiplier and Emission Falloff control how fast the flames disappear. (Emission Fallof Multiplier can result in visual problems, I keep it at 0.5)
  • Emission Color Ramp allows to modify the color of the flames.
  • Smoke Color Ramp allows to modify the color of the smoke.

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Simple Explosion VFX in the Godot game engine that is converted to work with version 4.2

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