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December 31, 2023 (#119)
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walbourn authored Jan 1, 2024
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_2019.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 7 / DirectX 11.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_win10.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_uwp.nuspec
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the October 28, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the December 31, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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cmake_minimum_required (VERSION 3.20)

set(DIRECTXMESH_VERSION 1.6.4)
set(DIRECTXMESH_VERSION 1.6.5)

if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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2 changes: 1 addition & 1 deletion DirectXMesh/DirectXMesh.h
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#include <DirectXCollision.h>
#include <DirectXPackedVector.h>

#define DIRECTX_MESH_VERSION 164
#define DIRECTX_MESH_VERSION 165


namespace DirectX
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4 changes: 4 additions & 0 deletions HISTORY.md
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## Release History

### December 31, 2023
* CMake project updates including pkg-config file generation
* Code review

### October 28, 2023
* Retired ARM (32-bit) support for the UWP platform
* CMake project updates
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2 changes: 1 addition & 1 deletion README.md
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Copyright (c) Microsoft Corporation.

**October 28, 2023**
**December 31, 2023**

This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.

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