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Novmeber 8, 2021
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walbourn committed Nov 8, 2021
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_2017.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2017, Visual Studio 2019, or Visual Studio 2022 and supports Windows 7 / DirectX 11.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the November 8, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_desktop_win10.nuspec
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<description>This version is for Windows desktop applications using Visual Studio 2017, Visual Studio 2019, or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the November 8, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion .nuget/directxmesh_uwp.nuspec
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2017, Visual Studio 2019, Visual Studio 2022.

DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the November 8, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh" />
<icon>images\icon.jpg</icon>
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2 changes: 1 addition & 1 deletion DirectXMesh/DirectXMesh.h
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#include <DirectXCollision.h>
#include <DirectXPackedVector.h>

#define DIRECTX_MESH_VERSION 161
#define DIRECTX_MESH_VERSION 162


namespace DirectX
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7 changes: 7 additions & 0 deletions HISTORY.md
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## Release History

### November 8, 2021
* VS 2022 support
* Fixed locale issue with WaveFront OBJ reading/writing
* Minor code and project review
* VS 2017 projects updated to require the Windows 10 SDK (19401)
* meshconvert: Fixed potential locale issue with ``-flist``

### September 28, 2021
* Fixed overflow case in meshlet generation with degenerate triangles
* Minor code review and project cleanup
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2 changes: 1 addition & 1 deletion README.md
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Copyright (c) Microsoft Corporation.

**September 28, 2021**
**November 8, 2021**

This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.

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