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[Release Note] Add release note for 1.8.2407 #6776

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13 changes: 13 additions & 0 deletions docs/ReleaseNotes.md
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Expand Up @@ -18,6 +18,19 @@ The included licenses apply to the following files:

## Changelog

### Version 1.8.2407

This cumulative release contains numerous bug fixes and stability improvments.

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Here are some highlights:

- dxc generates invalid alignment on groupshared matrix load/store instructions in [#6416](https://github.com/microsoft/DirectXShaderCompiler/issues/6416)
- [Optimization] DXC is missing common factor optimization in some cases in [#6593](https://github.com/microsoft/DirectXShaderCompiler/issues/6593)
- [SPIR-V] Implement WaveMutliPrefix* in [#6600](https://github.com/microsoft/DirectXShaderCompiler/issues/6600)
- [SPIR-V] Implement SampleCmpLevel for SM6.7 in [#6613](https://github.com/microsoft/DirectXShaderCompiler/issues/6613)
- Avoid adding types to default namespace in [#6646](https://github.com/microsoft/DirectXShaderCompiler/issues/6646)
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- Release notes once found in `README.md` can now be found in `docs/ReleaseNotes.md`

### Version 1.8.2405

DX Compiler Release for May 2024
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