Disable the aggressive reassociation optimization by default #6892
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The aggressive reassociation optimization for this common factor issue (#6593) can reduce redundant calculations obviously.
But it also exposed some issues for the final codegen and caused perf regressions for some shaders in runtime tests.
Fixing those codegen issues is non-trival, as a workaround, this PR disables the aggressive reassociation optimization by default and will get the perf loss back.