February 2022
- Minor fix to DescriptorHeap Increment() to return uint32_t instead of size_t
- Updated D3DX12 internal copy with latest changes from GitHub
- SimpleMath Matrix updated with ToEuler and Vector3 version of CreateFromYawPitchRoll methods
- SimpleMath Quaternion updated with ToEuler, RotateTowards, FromToRotation, LookRotation, and Angle methods
- Keyboard updated with new IME On/Off v-keys
- Win32 Mouse now uses
WM_ACTIVATE
for more robust behavior - DirectX Tool Kit for Audio updated for Advanced Format (4Kn) wavebank streaming
- Code and project review including fixing clang v13 warnings
- Added CMakePresets.json
This version is also available on NuGet as version 2022.3.1
- Windows desktop app using VS 2017, VS 2019, or VS 2022
- Universal Windows Platform apps using VS 2017, VS 2019, or VS 2022
This version is available via vcpkg.