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November 1, 2017
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walbourn committed Nov 2, 2017
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13 changes: 9 additions & 4 deletions Readme.txt
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Copyright (c) Microsoft Corporation. All rights reserved.

September 22, 2017
November 1, 2017

This package contains UVAtlas, a shared source library for creating and packing an
isochart texture atlas.

The source is written for Visual Studio 2013, 2015, or 2017. It is recommended
that you make use of VS 2013 Update 5, VS 2015 Update 3, the latest VS 2017 update,
and Windows 7 Service Pack 1 or later.
This code is designed to build with Visual Studio 2013 Update 5, Visual Studio 2015 Update 3,
or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools
1.4.1, and the Windows 10 Anniversary Update SDK (14393) or VS 2017 with the Windows 10
Fall Creators Update SDK (16299).

These components are designed to work without requiring any content from the DirectX SDK. For details,
see "Where is the DirectX SDK?" <http://msdn.microsoft.com/en-us/library/ee663275.aspx>.
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RELEASE HISTORY
---------------

November 1, 2017
VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
Removed UVAtlas_2017.vcxproj as redundant in favor of UVAtlas_2017_Win10.vcxproj

September 22, 2017
Updated for VS 2017 15.3 update /permissive- changes
uvatlas: added -flist option
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