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2016.09.13

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@Jeija Jeija released this 13 Sep 08:18
· 191 commits to master since this release

Increase overall performance by using VoxelManip caching, especially increases performance of large circuits and long wires. This also improves reliability: Actions will no longer be postponed if the wire is very long or if the mapblock is far away from the next player.

Disable mapblock forceloading in favor of VoxelManip caching and unload all previously forceloaded blocks. This should reduce memory consumption if the server is idling.