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UnityVolumeRendering Release 3

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@mlavik1 mlavik1 released this 19 Feb 14:40
· 66 commits to master since this release
23bf255

New features

Cubic sampling setting, for better quality (#121)

image

Support for multiple cross section tools (#119)

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Other features

  • Handle linear colour space properly (#155). Note: If you used linear colour space, you might get different colours after this release. In that case you might want to adjust your transfer functions.
  • Cross-platform Nifti-importer (#126)
  • Camera controller for sample scene (#127)
  • VolumeRaycaster utility class, for finding intersections with dataset (#143)
  • Improved the slice renderer window: Display data value on mouse click, and allow measuring distances (#146).
  • Optimised data texture creation: Store float/ushort directly in NativeArray (#152)