Reuse-Library of C++, include classes eg:
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ObjAnywhere (手册*)
How to get any object anywhere in a program directly (not by passing parameter)?
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Domino(s) (手册*)
How can a program adaptively perform at its best in any scenario?
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MsgSelf (手册*)
How to avoid nested callback?
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How to collect only error related logs? eg, only print for failed ut case(s):
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ThreadBack (手册*)
How to coordinate main thread(containing all logic) with other threads(time-consuming tasks)
(*) English manual is not ready yet.
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UT testcase is requirement. (Refer to ./ut/*/*.cpp)
UT testcases are also the best way to understand how to use the classes.
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LEGO domino classes. (Refer to ./ut/obj_anywhere/UtInitObjAnywhere.hpp)
Just copy the source code into your project. Please obey its license.
(not ready yet)