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46 changes: 46 additions & 0 deletions
46
Libplanet.SDK.Action.Tests/SimpleRPG/Actions/AvatarAction.cs
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using Bencodex.Types; | ||
using Libplanet.Action; | ||
using Libplanet.Crypto; | ||
using Libplanet.SDK.Action.Attributes; | ||
using Libplanet.SDK.Action.Tests.SimpleRPG.Models; | ||
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Actions | ||
{ | ||
[ActionType("Avatar")] | ||
public class AvatarAction : ActionBase | ||
{ | ||
// This has no IAccount associated with its domain. | ||
public override Address StorageAddress => default; | ||
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[Executable] | ||
public void Create(IValue args) | ||
{ | ||
string name = (Text)args; | ||
Call<InfoAction, Info>("Create", new object?[] { name }); | ||
Call<InventoryAction, Inventory>("Create"); | ||
} | ||
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[Callable] | ||
public Avatar GetAvatar(Address address) | ||
{ | ||
Info info = Call<InfoAction, Info>( | ||
"GetInfo", | ||
new object?[] { address }); | ||
Inventory inventory = Call<InventoryAction, Inventory>( | ||
"GetInventory", | ||
new object?[] { address }); | ||
return new Avatar(info, inventory); | ||
} | ||
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[Callable] | ||
public void SetAvatar(Address address, Avatar avatar) | ||
{ | ||
Call<InfoAction>( | ||
"SetInfo", | ||
new object?[] { address, avatar.Info }); | ||
Call<InventoryAction>( | ||
"SetInventory", | ||
new object?[] { address, avatar.Inventory }); | ||
} | ||
} | ||
} |
30 changes: 30 additions & 0 deletions
30
Libplanet.SDK.Action.Tests/SimpleRPG/Actions/FarmAction.cs
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using Bencodex.Types; | ||
using Libplanet.Action; | ||
using Libplanet.Crypto; | ||
using Libplanet.SDK.Action.Attributes; | ||
using Libplanet.SDK.Action.Tests.SimpleRPG.Models; | ||
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Actions | ||
{ | ||
[ActionType("Farm")] | ||
public class FarmAction : ActionBase | ||
{ | ||
public const int ExpPerFarm = 10; | ||
public const int GoldPerFarm = 20; | ||
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// This has no IAccount associated with its domain. | ||
public override Address StorageAddress => default; | ||
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[Executable] | ||
public void Farm(IValue args) | ||
{ | ||
// Simple type checking. | ||
_ = (Null)args; | ||
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Avatar avatar = Call<AvatarAction, Avatar>("GetAvatar", new object?[] { Signer }); | ||
avatar.Info.AddExp(ExpPerFarm); | ||
avatar.Inventory.AddGold(GoldPerFarm); | ||
Call<AvatarAction>("SetAvatar", new object?[] { Signer, avatar }); | ||
} | ||
} | ||
} |
33 changes: 33 additions & 0 deletions
33
Libplanet.SDK.Action.Tests/SimpleRPG/Actions/InfoAction.cs
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using Libplanet.Crypto; | ||
using Libplanet.SDK.Action.Attributes; | ||
using Libplanet.SDK.Action.Tests.SimpleRPG.Models; | ||
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Actions | ||
{ | ||
public class InfoAction : ActionBase | ||
{ | ||
public override Address StorageAddress => | ||
new Address("0x1000000000000000000000000000000000000001"); | ||
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[Callable] | ||
public Info Create(string name) | ||
{ | ||
if (GetState(Signer) is { } value) | ||
{ | ||
throw new InvalidOperationException("Info already exists."); | ||
} | ||
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Info info = new Info(name, 0); | ||
SetInfo(Signer, info); | ||
return info; | ||
} | ||
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[Callable] | ||
public Info GetInfo(Address address) => | ||
new Info(GetState(address) ?? throw new NullReferenceException()); | ||
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[Callable] | ||
public void SetInfo(Address address, Info info) => | ||
SetState(address, info.Serialized); | ||
} | ||
} |
33 changes: 33 additions & 0 deletions
33
Libplanet.SDK.Action.Tests/SimpleRPG/Actions/InventoryAction.cs
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using Libplanet.Crypto; | ||
using Libplanet.SDK.Action.Attributes; | ||
using Libplanet.SDK.Action.Tests.SimpleRPG.Models; | ||
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Actions | ||
{ | ||
public class InventoryAction : ActionBase | ||
{ | ||
public override Address StorageAddress => | ||
new Address("0x1000000000000000000000000000000000000002"); | ||
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[Callable] | ||
public Inventory Create() | ||
{ | ||
if (GetState(Signer) is { }) | ||
{ | ||
throw new InvalidOperationException("Inventory already exists."); | ||
} | ||
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Inventory inventory = new Inventory(); | ||
SetInventory(Signer, inventory); | ||
return inventory; | ||
} | ||
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[Callable] | ||
public Inventory GetInventory(Address address) => | ||
new Inventory(GetState(address) ?? throw new NullReferenceException()); | ||
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[Callable] | ||
public void SetInventory(Address address, Inventory inventory) => | ||
SetState(address, inventory.Serialized); | ||
} | ||
} |
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Models | ||
{ | ||
public class Avatar | ||
{ | ||
public Info Info { get; } | ||
public Inventory Inventory { get; } | ||
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public Avatar(Info info, Inventory inventory) | ||
{ | ||
Info = info; | ||
Inventory = inventory; | ||
} | ||
} | ||
} |
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using Bencodex.Types; | ||
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Models | ||
{ | ||
public class Info | ||
{ | ||
public string Name { get; } | ||
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public int Exp { get; private set; } | ||
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public int Level => (Exp / 100); | ||
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public Info(string name) | ||
: this(name, 0) | ||
{ | ||
} | ||
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public Info(IValue value) | ||
: this((Text)((List)value)[0], (Integer)((List)value)[1]) | ||
{ | ||
} | ||
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public Info(string name, int exp) | ||
{ | ||
Name = name; | ||
Exp = exp; | ||
} | ||
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public IValue Serialized => List.Empty | ||
.Add(Name) | ||
.Add(Exp); | ||
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public void AddExp(int exp) | ||
{ | ||
Exp = Exp + exp; | ||
} | ||
} | ||
} |
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using Bencodex.Types; | ||
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namespace Libplanet.SDK.Action.Tests.SimpleRPG.Models | ||
{ | ||
public class Inventory | ||
{ | ||
public int Gold { get; private set; } | ||
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public Inventory() | ||
: this(0) | ||
{ | ||
} | ||
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public Inventory(IValue value) | ||
: this((int)(Integer)value) | ||
{ | ||
} | ||
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public Inventory(int gold) | ||
{ | ||
Gold = gold; | ||
} | ||
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public IValue Serialized => new Integer(Gold); | ||
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public void AddGold(int gold) | ||
{ | ||
Gold = Gold + gold; | ||
} | ||
} | ||
} |
118 changes: 118 additions & 0 deletions
118
Libplanet.SDK.Action.Tests/SimpleRPG/SimpleRPGActionsTest.cs
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using System.Collections.Immutable; | ||
using System.Reflection; | ||
using Bencodex.Types; | ||
using Libplanet.Action; | ||
using Libplanet.Action.Loader; | ||
using Libplanet.Action.State; | ||
using Libplanet.Crypto; | ||
using Libplanet.SDK.Action.Tests.SimpleRPG.Actions; | ||
using Libplanet.SDK.Action.Tests.SimpleRPG.Models; | ||
using Libplanet.Store; | ||
using Libplanet.Store.Trie; | ||
using Libplanet.Types.Blocks; | ||
using Xunit; | ||
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namespace Libplanet.SDK.Action.Tests.Sample | ||
{ | ||
public class SimpleRPGActionsTest | ||
{ | ||
private TypedActionLoader _loader; | ||
private IStateStore _stateStore; | ||
private IWorld _world; | ||
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public SimpleRPGActionsTest() | ||
{ | ||
_loader = new TypedActionLoader( | ||
ImmutableDictionary<IValue, Type>.Empty | ||
.Add(new Text("Avatar"), typeof(AvatarAction)) | ||
.Add(new Text("Farm"), typeof(FarmAction))); | ||
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_stateStore = new TrieStateStore(new MemoryKeyValueStore()); | ||
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ITrie trie = _stateStore.GetStateRoot(null); | ||
trie = trie.SetMetadata(new TrieMetadata(Block.CurrentProtocolVersion)); | ||
trie = _stateStore.Commit(trie); | ||
_world = new World(new WorldBaseState(trie, _stateStore)); | ||
} | ||
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[Theory] | ||
[InlineData(false)] | ||
[InlineData(true)] | ||
public void Scenario(bool commit) | ||
{ | ||
IValue plainValue = Dictionary.Empty | ||
.Add("type_id", "Avatar") | ||
.Add("call", "Create") | ||
.Add("args", "Hero"); | ||
IAction action = Assert.IsType<AvatarAction>(_loader.LoadAction(0, plainValue)); | ||
Address signer = new PrivateKey().Address; | ||
IWorld world = _world; | ||
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world = action.Execute(new MockActionContext(signer, signer, world)); | ||
world = commit ? _stateStore.CommitWorld(world) : world; | ||
Assert.Equal( | ||
new Info("Hero").Serialized, | ||
world | ||
.GetAccountState(new Address("0x1000000000000000000000000000000000000001")) | ||
.GetState(signer)); | ||
Assert.Equal( | ||
new Inventory().Serialized, | ||
world | ||
.GetAccountState(new Address("0x1000000000000000000000000000000000000002")) | ||
.GetState(signer)); | ||
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const int repeat = 3; | ||
foreach (var _ in Enumerable.Range(0, repeat)) | ||
{ | ||
plainValue = Dictionary.Empty | ||
.Add("type_id", "Farm") | ||
.Add("call", "Farm") | ||
.Add("args", Null.Value); | ||
action = Assert.IsType<FarmAction>(_loader.LoadAction(0, plainValue)); | ||
world = action.Execute(new MockActionContext(signer, signer, world)); | ||
world = commit ? _stateStore.CommitWorld(world) : world; | ||
} | ||
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Assert.Equal( | ||
new Info("Hero", FarmAction.ExpPerFarm * repeat).Serialized, | ||
world | ||
.GetAccountState(new Address("0x1000000000000000000000000000000000000001")) | ||
.GetState(signer)); | ||
Assert.Equal( | ||
new Inventory(FarmAction.GoldPerFarm * repeat).Serialized, | ||
world | ||
.GetAccountState(new Address("0x1000000000000000000000000000000000000002")) | ||
.GetState(signer)); | ||
} | ||
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[Fact] | ||
public void CannotCreateTwice() | ||
{ | ||
IValue plainValue = Dictionary.Empty | ||
.Add("type_id", "Avatar") | ||
.Add("call", "Create") | ||
.Add("args", "Hero"); | ||
IAction action = Assert.IsType<AvatarAction>(_loader.LoadAction(0, plainValue)); | ||
Address signer = new PrivateKey().Address; | ||
IWorld world = _world; | ||
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world = action.Execute(new MockActionContext(signer, signer, world)); | ||
world = _stateStore.CommitWorld(world); | ||
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plainValue = Dictionary.Empty | ||
.Add("type_id", "Avatar") | ||
.Add("call", "Create") | ||
.Add("args", "Princess"); | ||
action = Assert.IsType<AvatarAction>(_loader.LoadAction(0, plainValue)); | ||
Assert.Contains( | ||
"Info already exists", | ||
Assert.IsType<InvalidOperationException>( | ||
Assert.IsType<TargetInvocationException>( | ||
Assert.Throws<TargetInvocationException>(() => | ||
action.Execute(new MockActionContext(signer, signer, world))) | ||
.InnerException) | ||
.InnerException) | ||
.Message); | ||
} | ||
} | ||
} |