Skip to content

Commit

Permalink
Bump version
Browse files Browse the repository at this point in the history
(Also update readme)
  • Loading branch information
AstraLuma committed Jul 10, 2019
1 parent f2c10b0 commit a4f4d35
Show file tree
Hide file tree
Showing 2 changed files with 6 additions and 6 deletions.
8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ ppb-mutant

This library provides convenient support for the [Mutant Standard emoji](https://mutant.tech) for games using the [PursuedPyBear engine](https://github.com/ppb/pursuedpybear).

This version is for PursuedPyBear v0.5 and Mutant Standard v0.4.0.
This version is for PursuedPyBear v0.6 and Mutant Standard v0.4.0.


Setup
Expand All @@ -28,7 +28,7 @@ You can replace the use of `image` in your sprites with `emoji` like so:

```python
class SlimeSprite(ppb_mutant.MutantSprite):
emoji = 'people_animals/creatures/other/slime'
emoji = 'slime'
```

In addition, the formatting syntax with the variables `morph` and `skin` may be
Expand Down Expand Up @@ -67,12 +67,12 @@ class CustomizeScene(SelectScene):
emoji = 'tick'
def on_button_pressed(self, mouse, signal):
if self.contains(mouse.position) and mouse.button is ppb.buttons.Primary:
mouse.scene.running = False
signal(ppb.events.StopScene())

def __init__(self, *p, **kw):
super().__init__(*p, **kw)
left = self.main_camera.frame_left
self.add(self.BackSprite(pos=(left + 2.5, -1.5)))
self.add(self.BackSprite(pos=(left + 2.5, 1.5)))

def do_update_morphtone(self):
print(self.morph, self.tone)
Expand Down
4 changes: 2 additions & 2 deletions setup.py
Original file line number Diff line number Diff line change
Expand Up @@ -8,11 +8,11 @@ def readme():

setup(
name='ppb-mutant',
version='0.7.2',
version='0.8.0',
packages=['ppb_mutant'],
package_data={'ppb_mutant': ['_assets/*.png', '_assets/*.txt']},
install_requires=[
'ppb~=0.5.0',
'ppb~=0.6.0',
],
url='https://github.com/astronouth7303/ppb-mutant',
license='Artistic-2.0',
Expand Down

0 comments on commit a4f4d35

Please sign in to comment.