Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Translate subtyping.md #26

Open
wants to merge 54 commits into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
54 commits
Select commit Hold shift + click to select a range
870f8a0
Translate entry of SUMMARY.md
toku-sa-n Jun 4, 2020
c62a7f6
Translate title
toku-sa-n Jun 4, 2020
ffd4cbf
Translate a paragraph
toku-sa-n Jun 4, 2020
b5f66e0
Translate a paragraph
toku-sa-n Jun 4, 2020
d17e2a2
Add linebreaks for readability
toku-sa-n Jun 4, 2020
4ef5df2
Translate a paragraph
toku-sa-n Jun 5, 2020
892dc49
Translate a paragraph
toku-sa-n Jun 5, 2020
330760c
Translate a paragraph
toku-sa-n Jun 5, 2020
8dd442f
Add linebreaks for readability
toku-sa-n Jun 5, 2020
6799751
Translate a paragraph
toku-sa-n Jun 5, 2020
2f9100a
Translate a paragraph
toku-sa-n Jun 5, 2020
54b2518
Translate a paragraph
toku-sa-n Jun 5, 2020
d3b2572
Translate a paragraph
toku-sa-n Jun 5, 2020
1afd76c
Translate a paragraph
toku-sa-n Jun 5, 2020
ed62e5b
Translate a sentence
toku-sa-n Jun 5, 2020
789089b
Fix translation
toku-sa-n Jun 5, 2020
96b3b7d
Translate a paragraph
toku-sa-n Jun 5, 2020
e40136f
Translate a paragraph
toku-sa-n Jun 5, 2020
193ab27
Translate a paragraph
toku-sa-n Jun 5, 2020
410a6fe
Translate a paragraph
toku-sa-n Jun 5, 2020
7c68850
Translate a paragraph
toku-sa-n Jun 5, 2020
8409f6d
Trim surrounding quotes
toku-sa-n Jun 5, 2020
831c5de
Translate code comment
toku-sa-n Jun 5, 2020
8fca5b4
Translate a paragraph
toku-sa-n Jun 5, 2020
8e45bc6
Translate a paragraph
toku-sa-n Jun 5, 2020
a23d6e9
Translate a paragraph
toku-sa-n Jun 5, 2020
045fe94
Translate a paragraph
toku-sa-n Jun 5, 2020
ef67f91
Trim unnecessary 'の'
toku-sa-n Jun 5, 2020
60abb22
取る -> 受け取る
toku-sa-n Jun 5, 2020
cb1db6e
Change the word
toku-sa-n Jun 5, 2020
94577d6
Translate a paragraph
toku-sa-n Jun 5, 2020
234f7a0
Translate a paragraph
toku-sa-n Jun 5, 2020
5960613
Translate a code comment
toku-sa-n Jun 5, 2020
35effec
Translate a paragraph
toku-sa-n Jun 5, 2020
aabe55e
Translate a paragraph
toku-sa-n Jun 5, 2020
82ca6dd
Translate a paragraph
toku-sa-n Jun 5, 2020
bb7243d
Translate code comment
toku-sa-n Jun 5, 2020
460dac5
Translate paraghs
toku-sa-n Jun 5, 2020
9ad6b7a
Translate a paragraph
toku-sa-n Jun 5, 2020
028afb3
Translate a code comment
toku-sa-n Jun 5, 2020
ee02174
Translate paragraphs
toku-sa-n Jun 5, 2020
28f0f40
Translate a paragraph
toku-sa-n Jun 5, 2020
bc966a4
Translate a paragraph
toku-sa-n Jun 5, 2020
e141408
Translate a list
toku-sa-n Jun 6, 2020
148a45a
Translate code comments
toku-sa-n Jun 7, 2020
4b08f8b
Use hiragana, instead of kanji
toku-sa-n Jun 7, 2020
eea4354
Use hiragana, not kanji
toku-sa-n Jun 7, 2020
21f4cfb
Translate "we"
toku-sa-n Jun 7, 2020
73dec0e
Add words to improve readability
toku-sa-n Jun 7, 2020
d92e17c
Fix は -> を
toku-sa-n Jun 7, 2020
8304bee
Add "、"
toku-sa-n Jun 7, 2020
f9e2b10
Fix translation error
toku-sa-n Jun 7, 2020
156ef7e
Explicitly state what is weaken
toku-sa-n Jun 7, 2020
b591bbe
Automated docs update
Jun 18, 2020
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion docs/arc-and-mutex.html
Original file line number Diff line number Diff line change
Expand Up @@ -81,7 +81,7 @@

<nav id="sidebar" class="sidebar" aria-label="Table of contents">
<div class="sidebar-scrollbox">
<ol class="chapter"><li class="chapter-item expanded affix "><a href="index.html">はじめに</a></li><li class="chapter-item expanded "><a href="meet-safe-and-unsafe.html"><strong aria-hidden="true">1.</strong> 安全と危険のご紹介</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="safe-unsafe-meaning.html"><strong aria-hidden="true">1.1.</strong> 安全と危険の相互作用</a></li><li class="chapter-item expanded "><a href="working-with-unsafe.html"><strong aria-hidden="true">1.2.</strong> Unsafe と連携する</a></li></ol></li><li class="chapter-item expanded "><a href="data.html"><strong aria-hidden="true">2.</strong> データレイアウト</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="repr-rust.html"><strong aria-hidden="true">2.1.</strong> repr(Rust)</a></li><li class="chapter-item expanded "><a href="exotic-sizes.html"><strong aria-hidden="true">2.2.</strong> 奇妙なサイズの型</a></li><li class="chapter-item expanded "><a href="other-reprs.html"><strong aria-hidden="true">2.3.</strong> 代替メモリレイアウト</a></li></ol></li><li class="chapter-item expanded "><a href="ownership.html"><strong aria-hidden="true">3.</strong> 所有権とライフタイム</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="references.html"><strong aria-hidden="true">3.1.</strong> リファレンス</a></li><li class="chapter-item expanded "><a href="lifetimes.html"><strong aria-hidden="true">3.2.</strong> ライフタイム</a></li><li class="chapter-item expanded "><a href="lifetime-mismatch.html"><strong aria-hidden="true">3.3.</strong> ライフタイムシステムの限界</a></li><li class="chapter-item expanded "><a href="lifetime-elision.html"><strong aria-hidden="true">3.4.</strong> ライフタイムの省略</a></li><li class="chapter-item expanded "><a href="unbounded-lifetimes.html"><strong aria-hidden="true">3.5.</strong> 無制限のライフタイム</a></li><li class="chapter-item expanded "><a href="hrtb.html"><strong aria-hidden="true">3.6.</strong> 高階トレイト境界</a></li><li class="chapter-item expanded "><a href="subtyping.html"><strong aria-hidden="true">3.7.</strong> Subtyping and Variance</a></li><li class="chapter-item expanded "><a href="dropck.html"><strong aria-hidden="true">3.8.</strong> Drop Check</a></li><li class="chapter-item expanded "><a href="phantom-data.html"><strong aria-hidden="true">3.9.</strong> PhantomData</a></li><li class="chapter-item expanded "><a href="borrow-splitting.html"><strong aria-hidden="true">3.10.</strong> Splitting Borrows</a></li></ol></li><li class="chapter-item expanded "><a href="conversions.html"><strong aria-hidden="true">4.</strong> Type Conversions</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="coercions.html"><strong aria-hidden="true">4.1.</strong> Coercions</a></li><li class="chapter-item expanded "><a href="dot-operator.html"><strong aria-hidden="true">4.2.</strong> The Dot Operator</a></li><li class="chapter-item expanded "><a href="casts.html"><strong aria-hidden="true">4.3.</strong> Casts</a></li><li class="chapter-item expanded "><a href="transmutes.html"><strong aria-hidden="true">4.4.</strong> Transmutes</a></li></ol></li><li class="chapter-item expanded "><a href="uninitialized.html"><strong aria-hidden="true">5.</strong> Uninitialized Memory</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="checked-uninit.html"><strong aria-hidden="true">5.1.</strong> Checked</a></li><li class="chapter-item expanded "><a href="drop-flags.html"><strong aria-hidden="true">5.2.</strong> Drop Flags</a></li><li class="chapter-item expanded "><a href="unchecked-uninit.html"><strong aria-hidden="true">5.3.</strong> Unchecked</a></li></ol></li><li class="chapter-item expanded "><a href="obrm.html"><strong aria-hidden="true">6.</strong> 所有権に基づいたリソース管理</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="constructors.html"><strong aria-hidden="true">6.1.</strong> Constructors</a></li><li class="chapter-item expanded "><a href="destructors.html"><strong aria-hidden="true">6.2.</strong> Destructors</a></li><li class="chapter-item expanded "><a href="leaking.html"><strong aria-hidden="true">6.3.</strong> Leaking</a></li></ol></li><li class="chapter-item expanded "><a href="unwinding.html"><strong aria-hidden="true">7.</strong> Unwinding</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="exception-safety.html"><strong aria-hidden="true">7.1.</strong> 例外安全性</a></li><li class="chapter-item expanded "><a href="poisoning.html"><strong aria-hidden="true">7.2.</strong> Poisoning</a></li></ol></li><li class="chapter-item expanded "><a href="concurrency.html"><strong aria-hidden="true">8.</strong> Concurrency</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="races.html"><strong aria-hidden="true">8.1.</strong> Races</a></li><li class="chapter-item expanded "><a href="send-and-sync.html"><strong aria-hidden="true">8.2.</strong> Send and Sync</a></li><li class="chapter-item expanded "><a href="atomics.html"><strong aria-hidden="true">8.3.</strong> Atomics</a></li></ol></li><li class="chapter-item expanded "><a href="vec.html"><strong aria-hidden="true">9.</strong> Implementing Vec</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="vec-layout.html"><strong aria-hidden="true">9.1.</strong> Layout</a></li><li class="chapter-item expanded "><a href="vec-alloc.html"><strong aria-hidden="true">9.2.</strong> Allocating</a></li><li class="chapter-item expanded "><a href="vec-push-pop.html"><strong aria-hidden="true">9.3.</strong> Push and Pop</a></li><li class="chapter-item expanded "><a href="vec-dealloc.html"><strong aria-hidden="true">9.4.</strong> Deallocating</a></li><li class="chapter-item expanded "><a href="vec-deref.html"><strong aria-hidden="true">9.5.</strong> Deref</a></li><li class="chapter-item expanded "><a href="vec-insert-remove.html"><strong aria-hidden="true">9.6.</strong> Insert and Remove</a></li><li class="chapter-item expanded "><a href="vec-into-iter.html"><strong aria-hidden="true">9.7.</strong> IntoIter</a></li><li class="chapter-item expanded "><a href="vec-raw.html"><strong aria-hidden="true">9.8.</strong> RawVec</a></li><li class="chapter-item expanded "><a href="vec-drain.html"><strong aria-hidden="true">9.9.</strong> Drain</a></li><li class="chapter-item expanded "><a href="vec-zsts.html"><strong aria-hidden="true">9.10.</strong> Handling Zero-Sized Types</a></li><li class="chapter-item expanded "><a href="vec-final.html"><strong aria-hidden="true">9.11.</strong> Final Code</a></li></ol></li><li class="chapter-item expanded "><a href="arc-and-mutex.html" class="active"><strong aria-hidden="true">10.</strong> Implementing Arc and Mutex</a></li></ol>
<ol class="chapter"><li class="chapter-item expanded affix "><a href="index.html">はじめに</a></li><li class="chapter-item expanded "><a href="meet-safe-and-unsafe.html"><strong aria-hidden="true">1.</strong> 安全と危険のご紹介</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="safe-unsafe-meaning.html"><strong aria-hidden="true">1.1.</strong> 安全と危険の相互作用</a></li><li class="chapter-item expanded "><a href="working-with-unsafe.html"><strong aria-hidden="true">1.2.</strong> Unsafe と連携する</a></li></ol></li><li class="chapter-item expanded "><a href="data.html"><strong aria-hidden="true">2.</strong> データレイアウト</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="repr-rust.html"><strong aria-hidden="true">2.1.</strong> repr(Rust)</a></li><li class="chapter-item expanded "><a href="exotic-sizes.html"><strong aria-hidden="true">2.2.</strong> 奇妙なサイズの型</a></li><li class="chapter-item expanded "><a href="other-reprs.html"><strong aria-hidden="true">2.3.</strong> 代替メモリレイアウト</a></li></ol></li><li class="chapter-item expanded "><a href="ownership.html"><strong aria-hidden="true">3.</strong> 所有権とライフタイム</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="references.html"><strong aria-hidden="true">3.1.</strong> リファレンス</a></li><li class="chapter-item expanded "><a href="lifetimes.html"><strong aria-hidden="true">3.2.</strong> ライフタイム</a></li><li class="chapter-item expanded "><a href="lifetime-mismatch.html"><strong aria-hidden="true">3.3.</strong> ライフタイムシステムの限界</a></li><li class="chapter-item expanded "><a href="lifetime-elision.html"><strong aria-hidden="true">3.4.</strong> ライフタイムの省略</a></li><li class="chapter-item expanded "><a href="unbounded-lifetimes.html"><strong aria-hidden="true">3.5.</strong> 無制限のライフタイム</a></li><li class="chapter-item expanded "><a href="hrtb.html"><strong aria-hidden="true">3.6.</strong> 高階トレイト境界</a></li><li class="chapter-item expanded "><a href="subtyping.html"><strong aria-hidden="true">3.7.</strong> 派生型と変性</a></li><li class="chapter-item expanded "><a href="dropck.html"><strong aria-hidden="true">3.8.</strong> Drop Check</a></li><li class="chapter-item expanded "><a href="phantom-data.html"><strong aria-hidden="true">3.9.</strong> PhantomData</a></li><li class="chapter-item expanded "><a href="borrow-splitting.html"><strong aria-hidden="true">3.10.</strong> Splitting Borrows</a></li></ol></li><li class="chapter-item expanded "><a href="conversions.html"><strong aria-hidden="true">4.</strong> Type Conversions</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="coercions.html"><strong aria-hidden="true">4.1.</strong> Coercions</a></li><li class="chapter-item expanded "><a href="dot-operator.html"><strong aria-hidden="true">4.2.</strong> The Dot Operator</a></li><li class="chapter-item expanded "><a href="casts.html"><strong aria-hidden="true">4.3.</strong> Casts</a></li><li class="chapter-item expanded "><a href="transmutes.html"><strong aria-hidden="true">4.4.</strong> Transmutes</a></li></ol></li><li class="chapter-item expanded "><a href="uninitialized.html"><strong aria-hidden="true">5.</strong> Uninitialized Memory</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="checked-uninit.html"><strong aria-hidden="true">5.1.</strong> Checked</a></li><li class="chapter-item expanded "><a href="drop-flags.html"><strong aria-hidden="true">5.2.</strong> Drop Flags</a></li><li class="chapter-item expanded "><a href="unchecked-uninit.html"><strong aria-hidden="true">5.3.</strong> Unchecked</a></li></ol></li><li class="chapter-item expanded "><a href="obrm.html"><strong aria-hidden="true">6.</strong> 所有権に基づいたリソース管理</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="constructors.html"><strong aria-hidden="true">6.1.</strong> Constructors</a></li><li class="chapter-item expanded "><a href="destructors.html"><strong aria-hidden="true">6.2.</strong> Destructors</a></li><li class="chapter-item expanded "><a href="leaking.html"><strong aria-hidden="true">6.3.</strong> Leaking</a></li></ol></li><li class="chapter-item expanded "><a href="unwinding.html"><strong aria-hidden="true">7.</strong> Unwinding</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="exception-safety.html"><strong aria-hidden="true">7.1.</strong> 例外安全性</a></li><li class="chapter-item expanded "><a href="poisoning.html"><strong aria-hidden="true">7.2.</strong> Poisoning</a></li></ol></li><li class="chapter-item expanded "><a href="concurrency.html"><strong aria-hidden="true">8.</strong> Concurrency</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="races.html"><strong aria-hidden="true">8.1.</strong> Races</a></li><li class="chapter-item expanded "><a href="send-and-sync.html"><strong aria-hidden="true">8.2.</strong> Send and Sync</a></li><li class="chapter-item expanded "><a href="atomics.html"><strong aria-hidden="true">8.3.</strong> Atomics</a></li></ol></li><li class="chapter-item expanded "><a href="vec.html"><strong aria-hidden="true">9.</strong> Implementing Vec</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="vec-layout.html"><strong aria-hidden="true">9.1.</strong> Layout</a></li><li class="chapter-item expanded "><a href="vec-alloc.html"><strong aria-hidden="true">9.2.</strong> Allocating</a></li><li class="chapter-item expanded "><a href="vec-push-pop.html"><strong aria-hidden="true">9.3.</strong> Push and Pop</a></li><li class="chapter-item expanded "><a href="vec-dealloc.html"><strong aria-hidden="true">9.4.</strong> Deallocating</a></li><li class="chapter-item expanded "><a href="vec-deref.html"><strong aria-hidden="true">9.5.</strong> Deref</a></li><li class="chapter-item expanded "><a href="vec-insert-remove.html"><strong aria-hidden="true">9.6.</strong> Insert and Remove</a></li><li class="chapter-item expanded "><a href="vec-into-iter.html"><strong aria-hidden="true">9.7.</strong> IntoIter</a></li><li class="chapter-item expanded "><a href="vec-raw.html"><strong aria-hidden="true">9.8.</strong> RawVec</a></li><li class="chapter-item expanded "><a href="vec-drain.html"><strong aria-hidden="true">9.9.</strong> Drain</a></li><li class="chapter-item expanded "><a href="vec-zsts.html"><strong aria-hidden="true">9.10.</strong> Handling Zero-Sized Types</a></li><li class="chapter-item expanded "><a href="vec-final.html"><strong aria-hidden="true">9.11.</strong> Final Code</a></li></ol></li><li class="chapter-item expanded "><a href="arc-and-mutex.html" class="active"><strong aria-hidden="true">10.</strong> Implementing Arc and Mutex</a></li></ol>
</div>
<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
</nav>
Expand Down
Loading