neoSphere 5.7.1
neoSphere 5.7.1 is a maintenance release. This version adds support for the ready
property and whenReady()
method to classes such as Texture
which can be constructed with a filename and loaded in the background.
What's Changed?
- Adds new
.ready
and.whenReady()
APIs which allow games to check if an asset (texture, sound, etc.) is completely loaded before using it. - Changes the handling of the first parameter of Cell's
install()
to be relative to@/
by default, instead of$/
.