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bump MaVehicle version to 0.6.0 and update release-log.md
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stephengold committed Feb 12, 2021
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24 changes: 22 additions & 2 deletions MavLibrary/release-log.md
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# Release log for the MaVehicle library
# Release log for the MaVehicles library

## Version 0.5.0 released on TBD
## Version 0.6.0 released on TBD

+ API changes:
+ specify a `PhysicsSpace` in the `World.attach()` method
+ changed the semantics of a vehicle's "accelerate" control signal,
which now ranges from 0 to 1 instead of -1 to +1
+ made the engine sound an `Engine` property (instead of a `Vehicle` one)
+ replaced `Sound.addOgg()` with `addAssetPath()` and publicized it
+ deleted public method `Vehicle.getRotation()`
+ moved the `TireGraph` class out of the MaVehicles library
+ bugfix: engine sounds don't move with the Vehicle
+ Publish to MavenCentral instead of JCenter
+ new features:
+ `SteeringWheelState` (split off from the `DriverHud` class of MavDemo1)
+ an alternative `Vehicle.setChassis()` that doesn't require assets
+ `HasNode` and `VehicleSteering` interfaces
+ `Sound.isPositional()` and `Sound.setPositional()` methods
+ assign a name to each `AudioNode`
+ assign application data to each `PhysicsCollisionObject`

## Version 0.5.0 released on 31 January 2021

The initial baseline release,
based on code and assets formerly in the MavCommon subproject.
2 changes: 1 addition & 1 deletion common.gradle
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Expand Up @@ -28,7 +28,7 @@ ext {
heartVersion = '6.4.2'
jmeTtfVersion = '2.2.2'
jmonkeyengineVersion = '3.3.2-stable'
maVehiclesVersion = '0.5.1-SNAPSHOT'
maVehiclesVersion = '0.6.0'
minieVersion = '4.0.0+big3'
pbrTerrainVersion = '1.0.1'
}
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