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Merge pull request #3 from thijsvanloef/add-community-server
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add community server options
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thijsvanloef authored Jan 19, 2024
2 parents f3a0c67 + 3345ef3 commit 4fda345
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Showing 4 changed files with 48 additions and 17 deletions.
12 changes: 9 additions & 3 deletions Dockerfile
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@@ -1,13 +1,19 @@
FROM cm2network/steamcmd:root
LABEL maintainer="thijs@loef.dev"

RUN apt-get update && apt-get install -y \
xdg-user-dirs
RUN apt-get update && apt-get install -y --no-install-recommends \
xdg-user-dirs=0.17-2 \
&& apt-get clean \
&& rm -rf /var/lib/apt/lists/*


ENV PORT=8211 \
PLAYERS=16 \
MULTITHREADING=FALSE
MULTITHREADING=false \
COMMUNITY=false \
PUBLIC_IP= \
PUBLIC_PORT= \
SERVER_PASSWORD=

COPY ./scripts/* /home/steam/server/
RUN chmod +x /home/steam/server/init.sh /home/steam/server/start.sh
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14 changes: 9 additions & 5 deletions README.md
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Expand Up @@ -60,11 +60,15 @@ It is highly recommended you set the following environment values before startin
* PORT
* MULTITHREADING

| Variable | Info | Default Values | Allowed Values |
|------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|----------------|----------------|
| PLAYERS* | Max amount of players that are able to join the server | 16 | 1-31 |
| PORT* | UDP port that the server will expose | 8211 | 1024-65535 |
| MULTITHREADING** | Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense. | false | true/false |
| Variable | Info | Default Values | Allowed Values |
|------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|----------------|----------------|
| PLAYERS* | Max amount of players that are able to join the server | 16 | 1-31 |
| PORT* | UDP port that the server will expose | 8211 | 1024-65535 |
| MULTITHREADING** | Improves performance in multi-threaded CPU environments. It is effective up to a maximum of about 4 threads, and allocating more than this number of threads does not make much sense. | false | true/false |
| COMMUNITY | Whether or not the server shows up in the community server browser (USE WITH SERVER_PASSWORD) | false | true/false |
| PUBLIC_IP | You can manually specify the global IP address of the network on which the server running.If not specified, it will be detected automatically. If it does not work well, try manual configuration. | | x.x.x.x |
| PUBLIC_PORT | You can manually specify the port number of the network on which the server running.If not specified, it will be detected automatically. If it does not work well, try manual configuration. | | x.x.x.x |
| SERVER_PASSWORD | Secure your community server with a password | | string |

*highly recommended to set

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7 changes: 4 additions & 3 deletions docker-compose.yml
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@@ -1,6 +1,6 @@
services:
palworld:
image: thijsvanloef/palworld-server-docker
image: thijsvanloef/palworld-server-docker:latest
restart: unless-stopped
container_name: palworld-server
ports:
Expand All @@ -9,6 +9,7 @@ services:
environment:
- PORT=8211
- PLAYERS=16
- MULTITHREADING=FALSE
- MULTITHREADING=false
- COMMUNITY=false # Enable this if you want your server to show up in the community servers tab, USE WITH SERVER_PASSWORD!
volumes:
- /path/to/your/palworld/folder:/palworld/
- ./palworld:/palworld/
32 changes: 26 additions & 6 deletions scripts/start.sh
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@@ -1,13 +1,33 @@
#!/bin/sh


STARTCOMMAND="./PalServer.sh -port=${PORT} -players=${PLAYERS}"

printf "\e[0;32m*****STARTING SERVER*****\e[0m"
cd /palworld || exit

if [ "${COMMUNITY}" = true ]; then
STARTCOMMAND="${STARTCOMMAND} EpicApp=PalServer"
fi

if [ -n "${PUBLIC_IP}" ]; then
STARTCOMMAND="${STARTCOMMAND} -publicip=${PUBLIC_IP}"
fi

if [ -n "${PUBLIC_PORT}" ]; then
STARTCOMMAND="${STARTCOMMAND} -publiport=${PUBLIC_PORT}"
fi

if [ -n "${SERVER_PASSWORD}" ]; then
STARTCOMMAND="${STARTCOMMAND} -serverpassword=${SERVER_PASSWORD}"
fi

if [ "${MULTITHREADING}" = true ]; then
su steam -c "${STARTCOMMAND} -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS"
else
su steam -c "${STARTCOMMAND}"
fi
STARTCOMMAND="${STARTCOMMAND} -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS"
fi

cd /palworld || exit

echo "${STARTCOMMAND}"

printf "\e[0;32m*****STARTING SERVER*****\e[0m"

su steam -c "${STARTCOMMAND}"

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