Player for generalised Connect Four able to pick each move within a time limit
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Updated
Jul 23, 2023 - Java
Player for generalised Connect Four able to pick each move within a time limit
MNK-game engine (generalized tic-tac-toe board game) and Player AI based on an improved Alpha-Beta pruning search algorithm with threat detection heuristic which runs in O(√(n!)*log(N+M)) time on average case
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