This project introduces a caching system for WaitForSeconds in Unity to optimize the creation of identical timers and a debug view for monitoring cached timers in the Unity Editor.
-
Updated
Jan 2, 2025 - C#
This project introduces a caching system for WaitForSeconds in Unity to optimize the creation of identical timers and a debug view for monitoring cached timers in the Unity Editor.
Add a description, image, and links to the waitforseconds topic page so that developers can more easily learn about it.
To associate your repository with the waitforseconds topic, visit your repo's landing page and select "manage topics."