Create meshes from alpha image textures in Unity. Mesh Creator has editor scripts that use the alpha channel in textures to build a mesh and colliders in your scene. This allows simple creation of art assets without the need for external 3d software.
Major release packages are kept here in the MeshCreator.Packages directory. Those packages may not be compatible with files in the rest of this repo.
The MeshCreatorOverview pdf included here gives a brief overview of some features of this tool.
UCLA Mesh Creator is available on the Unity Asset store here:
https://www.assetstore.unity3d.com/#/content/11066
A brief description is available on the UCLA Game Lab website:
http://games.ucla.edu/resource/unity-mesh-creator-2/
For license information, see license.txt.
The current version is 0.8 and is compatible with Unity 5.5.
Jonathan Cecil
jonathancecil@arts.ucla.edu
http://jonathancecil.com
http://games.ucla.edu/
Thanks to Chris Reilly for help with wizard interface. Thanks to Aliah Darke, Alex Rickett, and Tyler Stefanich for usability and interface testing. Many thanks to Alex Rickett for providing the fixes for Unity 5.5.