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Original file line number | Diff line number | Diff line change |
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@@ -27,5 +27,3 @@ | |
#define TARGET_EMISSIVE -1 | ||
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#define HANDHELD_LIGHT_RADIUS 0 | ||
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#define VERTEX_SHADER |
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15 changes: 14 additions & 1 deletion
15
src/main/resources/assets/canvas/shaders/internal/header.glsl
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,17 @@ | ||
// updated to 130 when not running on a mac | ||
#version 120 | ||
// removed when not running on a mac | ||
#extension GL_EXT_gpu_shader4 : enable | ||
#extension GL_EXT_gpu_shader4 : require | ||
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#define VERTEX_SHADER | ||
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// mac doesn't understand uint syntax | ||
#if __VERSION__ < 130 | ||
#define uint unsigned int | ||
#else | ||
#ifdef VERTEX_SHADER | ||
#define varying out | ||
#else | ||
#define varying in | ||
#endif | ||
#endif |
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