Releases: weegeeday/Jackbox-sti-script
PromptParser fixed!
Finally got some work done, and now prompt editing has been fixed!
usage isn't too hard as well.
Click read, click on the ones you wish to edit, make some text in that box, and click save!
when you're done editing them, click write! you'll have your .jet file in the STIContent to put in content folder.
Should mention this, the full_fiile builds just contain some build leftovers, getting the base exe/app zips are better, or run directly from source.
1.6.0
Big update!
Prompts are now available to mod within the tool!
Prompts take less than a minute to fully write.
To use that tool, click read first and then you can go through the 4 tabs that represent the 4 files from the game that have prompts!
Each tab will need to be modded one by one, as changing tabs resets your work.
OUTDATED, DO NOT USE. MAJOR BUG WITH PROMPT EDITING.
1.5.2-beta
This version includes a beta for prompt modding. As of now, the way its done only supports modding one prompt. Will take a while to get it to get all the prompts moddable.
WARNING: Custom prompts have not been tested in-game. Use at your own risk of crashing your game or the website hanging.
1.5.1
1.5.0-beta
This version will be the one to merge the GUIWIP branch, and its latest stable version, with the main branch. This merge will happen soon.
1.0.3
1.0.2
Thumbnail Support!
(This release adds GitHub code scanning.)
1.0.2
1.0.1
It works! This version does not auto replace the thumbnails.
Full Changelog: https://github.com/weegeeday/Jackbox-sti-script/commits/1.0.1