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Releases: wheaney/decky-XRGaming

[Beta] "All of game mode" support

16 Sep 05:28
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  • Integrates with the gamescope reshade Wayland interface
  • Merges with the Breezy GNOME shader to provide curved display support and more accurate aspect ratio scaling
  • Supports SBS in combination with sideview options like screen position
  • Adds smooth follow threshold to allow for more control over how tightly the screen follows head movements

Add Rokid, XREAL Air 2 Ultra support, XDG Reorg, move to user systemd service

23 Jul 19:34
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  • Added Rokid support
  • Added XREAL Air 2 Ultra, IMU-only support (no SBS)
  • Breezy and the XR Driver have migrated off old xreal* naming and to using proper XDG directories, per wheaney/breezy-desktop#4
  • The XR Driver has been migrated to a non-root systemd service (setup still requires root), see wheaney/breezy-desktop#8

RayNeo support

01 Jun 04:46
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  • Refactor how devices are handled
    • No longer hold open persistent driver connection, allows devices to be available for other applications
    • Better able to detect and identify device brand/model
    • Now can distinguish between VITURE One, One Lite, and Pro models
  • RayNeo/TCL support

Smooth follow & supporter tier awareness

02 Mar 06:12
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  • On some non-deck Linux systems, hardwareId was not being correctly generated.
  • Removed user_id from Google Analytics integration
  • Fixed incorrect parsing of sbs_content config flag
  • Fix systemd service definition for Fedora (may fix other distros as well)
  • Improved shader vector projection, slightly more accurate virtual display perspective during head movements
  • IMU IPC broadcast was updated so it doesn't turn off if the virtual display functionality is disabled, allows external apps to connect any time that output_mode is set to external_only.
  • Shader improvements
  • VITURE One Lite and Pro support
  • Moved to a shared backend IPC module with the Breezy Desktop UI

Add Sideview "center" option

07 Jan 22:37
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Improved metrics reporting, attempt to fix one more VITURE segfault
Add custom banner plugin
Improved usage of IMU timestamps, smoother screen movement

RC: Add Sideview and VITURE support, rebranding to XR Gaming

02 Jan 21:07
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v0.6.5-beta

Pull in fix for VITURE crash

Add SBS support

20 Dec 00:12
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v0.5.6-beta

Add tutorials for Virtual Display and SBS modes

[Alpha] Add sideview support

22 Dec 06:40
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Pre-release

Includes adding plugin support to the driver, adding a sideview plugin, and refactoring virtual display functionality into a plugin

Improved setup failure handling

16 Dec 05:37
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v0.4.4-beta

Pull in driver fix for bad malloc that could cause crashes

Adds experimental SBS support

15 Dec 23:52
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Pre-release

Enables SBS options for XREAL