WebAssembly in Haskell (Try It)
A port from a Rust implementation of Conway's Game of Life.
It's logic of evolution is written in Haskell and compiled to WebAssembly with Asterius. Access the demo page or serve the demo locally, and you can see it has around 60 FPS.
git clone https://github.com/y-taka-23/wasm-game-of-life.git
cd wasm-game-of-life
make start