Elden Ring is a wonderful game, and as I wanted to play more and with some challenge I started to write a little app. Since I'm pretty happy with it, I'm sharing it with the rest of the world.
Feel Free to contribute, even if it's just a new constraint to add, it's still useful.
For this project, you need:
- nodejs
- yarn
- eslint
If you want to run the project:
yarn start
If you want to run the tests and the linter:
yarn test
yarn lint
If you want to build the project:
yarn build
- Generate seed for each challenge
- Store last challenge in localStorage
- Allow multiple challenges save
- Manage styling
- Manage states (doesn't need more than
useState
for now) - Version rules and therefore challenges (that way adding rules doesn't break existing saved challenges)
- Customize challenge (activating some parts or not)
- Add talismans
- Option to rename challenge
- Link items (some constraints should not allow some keepsake/weapons/talismans/crystal tears)
- Share challenge
- Propose weapons and not weapons type (maybe with specific ash of war if regular weapon)
- Adding more constraints
- Add tests
If you like this project and think it deserves a little something, you can buy me a coffee here: