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Merge branch 'master' of https://github.com/zephe0n/AutoMount
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zephe0n committed Sep 2, 2022
2 parents b1413f2 + ed1366f commit f4214ba
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2 changes: 1 addition & 1 deletion AutoMount/AutoMount.csproj
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</ItemGroup>

<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="start XCOPY /Y /R &quot;$(TargetDir)\$(TargetName).*&quot; &quot;$(WrathPath)\Mods\$(ProjectName)\&quot;&#xD;&#xA;start XCOPY /Y /R &quot;$(ProjectDir)\Info.json&quot; &quot;$(WrathPath)\Mods\$(ProjectName)\&quot;" />
<Exec Command="start XCOPY /Y /R &quot;$(TargetDir)\$(TargetName).*&quot; &quot;$(WrathPath)\Mods\$(ProjectName)\&quot;&#xD;&#xA;start XCOPY /Y /R &quot;$(ProjectDir)\*.json&quot; &quot;$(WrathPath)\Mods\$(ProjectName)\&quot;" />
</Target>

<Target Name="Publicize" AfterTargets="Clean">
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8 changes: 8 additions & 0 deletions AutoMount/README.md
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# About

Mount all your pets automatically with a customizable keybind. By default: **Ctrl + Shift + A**.

## How it works

It detects which characters in your active party have pets and are able to mount them and just mounts/dismount it on keybind detection. This means that it actually **toggles** the mounted state. Maybe in future updates it may take into account a global desired mounted state and apply it to all elegible characters.

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