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Build fixes #197
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Build fixes #197
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a8f3ed4
Fixed BuildWindow crash due to substring name missing char
ZeppelinGames a07454e
Uniformity on opening projects
ZeppelinGames 7290146
Make context menu disappear after mouse leaves rect
ZeppelinGames 54e4872
Fixed build asset packing 'used assets' to include defaults
ZeppelinGames c8805c5
Fixed parenting null and loading overlay
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
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This is a bit odd, IsHovered and Interactables are just rectangles, this should work just fine with IsHovered?
Could you elaborate on what happened here? Did interaction just completely fail?
Other then this (which isn't really a problem preventing merging) everything looks good!