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Feature cleanup memory leaks #390
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aa37fc8
Fix physics memory leak, fix malloc issue with frame graph
Nielsbishere 0ebfde0
Updated render tasks to clean up data
Nielsbishere 3fc31af
Fixed memory leak with render target resize
Nielsbishere 61c19a5
Fixed memory leak with per task data, fixed crash with physicsengine
Nielsbishere a9bc8b7
Fixed left over descriptor heaps
Nielsbishere 23af256
Fixed left over shader tables
Nielsbishere 705f0cc
Fix naming
Nielsbishere 4a9de17
Added destroy models for viknell/emibl. Fixed crash when resizing. Cl…
Nielsbishere 895472e
Cleaning up command list, render window, state object.
Nielsbishere d7c5b12
Deleting fences, render targets and registries. Cleaning up materials…
Nielsbishere 8f7ba93
Added cleaning up to viknell and physics nodes. Equirect now cleans u…
Nielsbishere 733bf75
cubemap convolution cleanup camera pool
Nielsbishere 68d06ee
Merge master
Nielsbishere ef07e50
Updated spatial reconstruction to take care of memory
Nielsbishere 232bd75
Sponza now cleans up correctly.
Nielsbishere b6b54d3
Sponza now takes care of materials. Models take care of materials.
Nielsbishere 6900c85
Added more expressive conversion to wstring (might be more secure)
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prefer delete over free.
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No.
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Okay maybe.
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I'll change it to std::shared_ptrlike suggested