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fix(unrealengine): fix ap1 sampling
CMake (Visual Studio) #574: Commit eca0566 pushed by clshortfuse
January 2, 2025 16:36 26m 54s main
January 2, 2025 16:36 26m 54s
fix(unrealengine): use explicit dx11 and dx12 shader scheduling
CMake (Visual Studio) #573: Commit 0f73a5e pushed by clshortfuse
January 1, 2025 21:39 26m 16s main
January 1, 2025 21:39 26m 16s
feat(unrealengine): Add more lutbuilders found in SIFU
CMake (Visual Studio) #572: Pull request #103 opened by MohannedElfatih
January 1, 2025 11:50 27m 28s MohannedElfatih:unreal-luts
January 1, 2025 11:50 27m 28s
fix(unrealengine): add back Psychonauts 2 patches
CMake (Visual Studio) #571: Commit 078848f pushed by clshortfuse
January 1, 2025 00:16 26m 27s main
January 1, 2025 00:16 26m 27s
fix(unrealengine): fix dx12 support
CMake (Visual Studio) #570: Commit ddb289e pushed by clshortfuse
December 31, 2024 22:30 26m 54s main
December 31, 2024 22:30 26m 54s
dev(unrealengine): fix shader logging
CMake (Visual Studio) #569: Commit 15f4f0b pushed by clshortfuse
December 31, 2024 20:26 26m 4s main
December 31, 2024 20:26 26m 4s
feat(unrealengine): add additional lutbuilders (#102)
CMake (Visual Studio) #568: Commit 3b8ec9f pushed by clshortfuse
December 31, 2024 19:38 25m 44s main
December 31, 2024 19:38 25m 44s
feat(unrealengine): add additional lutbuilders
CMake (Visual Studio) #567: Pull request #102 synchronize by clshortfuse
December 31, 2024 19:37 26m 11s akuru-q:unrealengine
December 31, 2024 19:37 26m 11s
fix(mods::swapchain): fix swapchain compatibility mode detection
CMake (Visual Studio) #566: Commit b331b1a pushed by clshortfuse
December 31, 2024 18:51 25m 23s main
December 31, 2024 18:51 25m 23s
feat(unrealengine): add more lutbuilders
CMake (Visual Studio) #565: Commit cbf7095 pushed by clshortfuse
December 31, 2024 18:17 25m 29s main
December 31, 2024 18:17 25m 29s
feat(unrealengine): default to HDR10
CMake (Visual Studio) #564: Commit 46acc51 pushed by clshortfuse
December 31, 2024 18:14 26m 1s main
December 31, 2024 18:14 26m 1s
feat(mods::swapchain): support hdr10 proxy with rgba16f
CMake (Visual Studio) #563: Commit a3009ab pushed by clshortfuse
December 31, 2024 17:40 25m 58s main
December 31, 2024 17:40 25m 58s
feat(unrealengine): add additional lutbuilders
CMake (Visual Studio) #562: Pull request #102 opened by akuru-q
December 31, 2024 17:05 26m 42s akuru-q:unrealengine
December 31, 2024 17:05 26m 42s
feat(unrealengine): add dump lutbuilder option
CMake (Visual Studio) #561: Commit e240423 pushed by clshortfuse
December 31, 2024 03:04 25m 43s main
December 31, 2024 03:04 25m 43s
feat(unrealengine): don't clamp negatives
CMake (Visual Studio) #560: Commit ad2a263 pushed by clshortfuse
December 30, 2024 22:48 25m 21s main
December 30, 2024 22:48 25m 21s
fix(color): fix encode safe and decode safe functions
CMake (Visual Studio) #559: Commit 96a64e4 pushed by clshortfuse
December 30, 2024 22:46 25m 17s main
December 30, 2024 22:46 25m 17s
feat(unrealengine): add lutbuilders and wutheringwaves fix
CMake (Visual Studio) #557: Pull request #100 synchronize by MohannedElfatih
December 30, 2024 17:44 26m 30s MohannedElfatih:unreal-wuthering
December 30, 2024 17:44 26m 30s
feat(unrealengine): add lutbuilders and wutheringwaves fix
CMake (Visual Studio) #556: Pull request #100 synchronize by MohannedElfatih
December 30, 2024 17:25 26m 52s MohannedElfatih:unreal-wuthering
December 30, 2024 17:25 26m 52s
Add Honkai Star Rail
CMake (Visual Studio) #555: Commit 5ea64fd pushed by clshortfuse
December 30, 2024 16:17 25m 17s main
December 30, 2024 16:17 25m 17s
fix(unreal): fix colors
CMake (Visual Studio) #554: Commit b9e3483 pushed by clshortfuse
December 30, 2024 16:07 24m 51s main
December 30, 2024 16:07 24m 51s
feat(unrealengine): add lutbuilders and wutheringwaves fix
CMake (Visual Studio) #553: Pull request #100 synchronize by MohannedElfatih
December 30, 2024 16:00 25m 7s MohannedElfatih:unreal-wuthering
December 30, 2024 16:00 25m 7s
fix(unrealengine): activate hue correction options in shaders
CMake (Visual Studio) #552: Commit 55d6ece pushed by clshortfuse
December 30, 2024 15:22 24m 30s main
December 30, 2024 15:22 24m 30s
dev(cmake): improve error details on hlsl parse failure
CMake (Visual Studio) #551: Commit e63927e pushed by clshortfuse
December 30, 2024 15:14 24m 44s main
December 30, 2024 15:14 24m 44s
feat(unrealengine): add hue correction options
CMake (Visual Studio) #550: Commit 40efb29 pushed by clshortfuse
December 30, 2024 14:54 24m 52s main
December 30, 2024 14:54 24m 52s