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feat(shaders): add colored film grain
CMake (Visual Studio) #480: Commit 2163b4a pushed by clshortfuse
December 19, 2024 16:29 20m 11s main
December 19, 2024 16:29 20m 11s
feat(1000xresist): Add lensflare, and adjust reinhard+ params
CMake (Visual Studio) #479: Commit 6408b30 pushed by clshortfuse
December 19, 2024 12:33 19m 34s main
December 19, 2024 12:33 19m 34s
feature(stalker2): Remove gamma options, correct vignette shader, and…
CMake (Visual Studio) #478: Commit 11c148e pushed by clshortfuse
December 19, 2024 12:32 18m 55s main
December 19, 2024 12:32 18m 55s
HDR Enhancements for Batman: Arkham Knight
CMake (Visual Studio) #477: Pull request #91 opened by mqhaji
December 19, 2024 03:25 19m 15s mqhaji:batmanakv2
December 19, 2024 03:25 19m 15s
fix(shaders::color): fix ictcp lms processing
CMake (Visual Studio) #476: Commit 56c9266 pushed by clshortfuse
December 18, 2024 22:53 18m 43s main
December 18, 2024 22:53 18m 43s
feat(1000xresist): Add mod
CMake (Visual Studio) #474: Pull request #89 opened by MohannedElfatih
December 18, 2024 07:50 18m 49s MohannedElfatih:1000xresist
December 18, 2024 07:50 18m 49s
feat(crisiscoreff7reunion): first commit
CMake (Visual Studio) #473: Commit 7b9d74b pushed by clshortfuse
December 18, 2024 07:32 19m 24s main
December 18, 2024 07:32 19m 24s
feat(ff7remake): compute colorgrading from ACES 1000
CMake (Visual Studio) #472: Commit ad39e0f pushed by clshortfuse
December 18, 2024 05:22 18m 46s main
December 18, 2024 05:22 18m 46s
feat(shaders::tonemap): add reno_drt_working_color_space and reno_drt…
CMake (Visual Studio) #471: Commit 9415cbf pushed by clshortfuse
December 18, 2024 02:22 18m 34s main
December 18, 2024 02:22 18m 34s
HDR Enhancements for Resident Evil: Village (#88)
CMake (Visual Studio) #470: Commit e8e6be0 pushed by clshortfuse
December 17, 2024 04:15 18m 42s main
December 17, 2024 04:15 18m 42s
refactor(tonemap): add ExponentialRollOff() function generator (#87)
CMake (Visual Studio) #469: Commit d61f633 pushed by clshortfuse
December 17, 2024 04:15 17m 48s main
December 17, 2024 04:15 17m 48s
feat(ff7remake): first commit
CMake (Visual Studio) #468: Commit 266e840 pushed by clshortfuse
December 16, 2024 05:20 18m 26s main
December 16, 2024 05:20 18m 26s
HDR Enhancements for Resident Evil: Village
CMake (Visual Studio) #467: Pull request #88 opened by mqhaji
December 15, 2024 23:35 18m 0s mqhaji:revillage
December 15, 2024 23:35 18m 0s
feat(mods::swapchain): add swapchain_proxy_compatibility_mode
CMake (Visual Studio) #466: Commit f66272a pushed by clshortfuse
December 15, 2024 15:43 17m 29s main
December 15, 2024 15:43 17m 29s
refactor(tonemap): add ExponentialRollOff() function generator
CMake (Visual Studio) #465: Pull request #87 synchronize by mqhaji
December 15, 2024 14:48 18m 14s mqhaji:exponentialrolloff
December 15, 2024 14:48 18m 14s
refactor(tonemap): add ExponentialRollOff() function generator
CMake (Visual Studio) #464: Pull request #87 synchronize by mqhaji
December 15, 2024 14:32 17m 51s mqhaji:exponentialrolloff
December 15, 2024 14:32 17m 51s
refactor(tonemap): add ExponentialRollOff() function generator
CMake (Visual Studio) #463: Pull request #87 opened by mqhaji
December 15, 2024 06:21 17m 23s mqhaji:exponentialrolloff
December 15, 2024 06:21 17m 23s
fix(devkit): improve SRV/UAV detection
CMake (Visual Studio) #462: Commit 1337a40 pushed by clshortfuse
December 15, 2024 02:54 17m 53s main
December 15, 2024 02:54 17m 53s
feat(shaders): add ExponentialRolloff
CMake (Visual Studio) #461: Commit 6987191 pushed by clshortfuse
December 14, 2024 01:58 17m 43s main
December 14, 2024 01:58 17m 43s
feat(bioshock): added DICE TM and default peak white (#86)
CMake (Visual Studio) #460: Commit 7034cb1 pushed by clshortfuse
December 13, 2024 04:35 17m 57s main
December 13, 2024 04:35 17m 57s
feat(devkit): implement pane settings
CMake (Visual Studio) #459: Commit f5ad9d9 pushed by clshortfuse
December 13, 2024 04:34 18m 25s main
December 13, 2024 04:34 18m 25s
added DICE TM and default peak white
CMake (Visual Studio) #458: Pull request #86 opened by Filoppi
December 13, 2024 04:23 17m 46s Filoppi:bioshock-tm
December 13, 2024 04:23 17m 46s
feat(settings): add use_presets
CMake (Visual Studio) #457: Commit bcc5c95 pushed by clshortfuse
December 13, 2024 04:04 18m 9s main
December 13, 2024 04:04 18m 9s
feat(devkit): track bound descriptor ranges on draw
CMake (Visual Studio) #456: Commit 1e42093 pushed by clshortfuse
December 12, 2024 22:00 18m 22s main
December 12, 2024 22:00 18m 22s