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UnityVolumeRendering Release 1

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@mlavik1 mlavik1 released this 07 Apr 17:05
· 98 commits to master since this release
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New features:

  • JPEG compressed DICOM support, using SimpleITK (Windows only - Linux is WIP)
  • NRRD support, using SimpleITK (Windows only - Linux is WIP)
  • NIFTI support, using SimpleITK (Windows only - Linux is WIP)
  • Early ray termination (thanks to vahpy)
  • Script for generating .unitypackage

To enable SimpleITK, simply open the "Settings" window and click "Enable SImpleITK">
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For more information the SimpleITK integration, see the SimpleITK documentation.

Eary ray termination can be enabled by disabling "back-to-front direct volume rendering" under "other settings" on the object:
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This will setting will hopefully be removed after some more testing, and front-to-back (with early ray termination?) will be default.