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release: v4.3.3
TODO to Issue #148: Commit 8af54bb pushed by Clashsoft
August 21, 2024 11:33 19s main
August 21, 2024 11:33 19s
release: v4.3.3
Deploy #28: Commit 8af54bb pushed by Clashsoft
August 21, 2024 11:33 4m 42s v4.3.3
August 21, 2024 11:33 4m 42s
fix: Balancing ships
TODO to Issue #147: Commit c8f1bab pushed by Clashsoft
August 19, 2024 08:14 16s main
August 19, 2024 08:14 16s
fix: Cancel travel jobs when fleets enter combat
TODO to Issue #146: Commit 53aac72 pushed by Clashsoft
August 15, 2024 08:01 20s main
August 15, 2024 08:01 20s
release: v4.3.2
Deploy #27: Commit 0e8fd40 pushed by Clashsoft
August 14, 2024 14:27 4m 59s v4.3.2
August 14, 2024 14:27 4m 59s
release: v4.3.2
TODO to Issue #145: Commit 0e8fd40 pushed by Clashsoft
August 14, 2024 14:27 22s main
August 14, 2024 14:27 22s
fix: More precise intermediate travel steps
TODO to Issue #144: Commit 03af890 pushed by Clashsoft
August 14, 2024 11:03 19s main
August 14, 2024 11:03 19s
fix: Weight ships by speed^2 - larger ships are much less likely
TODO to Issue #143: Commit 7b567e5 pushed by Clashsoft
August 13, 2024 09:14 17s main
August 13, 2024 09:14 17s
fix: Consider fleet effects in travel jobs
TODO to Issue #142: Commit bf06598 pushed by Clashsoft
August 10, 2024 13:52 18s main
August 10, 2024 13:52 18s
dev: Adjust sentry config
TODO to Issue #141: Commit b541bdd pushed by Clashsoft
August 9, 2024 10:12 18s main
August 9, 2024 10:12 18s
release: v4.3.1
Deploy #26: Commit 5af3aa8 pushed by Clashsoft
August 9, 2024 09:09 3m 46s v4.3.1
August 9, 2024 09:09 3m 46s
release: v4.3.1
TODO to Issue #140: Commit 5af3aa8 pushed by Clashsoft
August 9, 2024 09:09 17s main
August 9, 2024 09:09 17s
fix: System attack
TODO to Issue #139: Commit 17b9bfb pushed by Clashsoft
August 9, 2024 08:28 23s main
August 9, 2024 08:28 23s
fix: Adjust starting resources
TODO to Issue #138: Commit 0a646b0 pushed by Clashsoft
August 8, 2024 16:45 15s main
August 8, 2024 16:45 15s
fix: Make sure resources are properly defined for new empires
TODO to Issue #137: Commit 080897f pushed by Clashsoft
August 8, 2024 16:39 21s main
August 8, 2024 16:39 21s
fix: Define spectators via empires and not members
TODO to Issue #136: Commit bcfd2d2 pushed by Clashsoft
August 8, 2024 15:14 21s main
August 8, 2024 15:14 21s
fix: Don't delete colonizer before other checks are complete
TODO to Issue #135: Commit 1ba9e67 pushed by Clashsoft
August 8, 2024 13:01 18s main
August 8, 2024 13:01 18s
docs: Fix changelog
TODO to Issue #134: Commit f90e789 pushed by Clashsoft
August 7, 2024 14:01 23s main
August 7, 2024 14:01 23s
release: v4.3.0
Deploy #25: Commit 02a5f06 pushed by Clashsoft
August 7, 2024 13:43 4m 42s v4.3.0
August 7, 2024 13:43 4m 42s
release: v4.3.0
TODO to Issue #133: Commit 02a5f06 pushed by Clashsoft
August 7, 2024 13:43 25s main
August 7, 2024 13:43 25s
feat: Technology Rebalancing (#108)
TODO to Issue #132: Commit ad298d2 pushed by Clashsoft
August 7, 2024 13:34 24s main
August 7, 2024 13:34 24s
fix: Don't spawn ships twice at game start
TODO to Issue #131: Commit 57ff3f7 pushed by Clashsoft
August 6, 2024 19:41 19s main
August 6, 2024 19:41 19s
feat: decreased collision precision (#107)
TODO to Issue #130: Commit d6daf2e pushed by Clashsoft
August 6, 2024 12:46 18s main
August 6, 2024 12:46 18s
fix: Disallow building ships with build_time=0 and document that
TODO to Issue #129: Commit 1e310c9 pushed by Clashsoft
August 6, 2024 11:28 16s main
August 6, 2024 11:28 16s
feat: Add games.*.started event
TODO to Issue #128: Commit 52bc3a2 pushed by Clashsoft
August 2, 2024 12:52 18s main
August 2, 2024 12:52 18s