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release: v4.3.3
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Clashsoft committed Aug 21, 2024
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* Travel jobs now respect fleet effects in time calculations.
* Rogue fleets no longer spawn right next to home systems.
* Reduced the chance to spawn large ships in rogue fleets.

# v4.3.3 (2024-08-20)

## Balancing
* Adjusted upkeep and production for all buildings, districts and ships.
* Adjusted attack and defense for all ships.

## Bugfixes
* When deleting a fleet, existing travel jobs for that fleet will also be deleted.
* When a fleet enters combat, their travel jobs immediately stop so they cannot bypass defenses.
* Fixed various rounding issues related to travel jobs.

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