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allow say command to target a specific actor or the whole world
scope/command
mechanical implementation of verbs
status/new
issues that have not been addressed yet
type/feature
only wait for actors who do not already have a command queued
scope/state
world state management
status/new
issues that have not been addressed yet
type/bug
fire an event when a path fails to load
scope/event
event bus system
scope/loader
data IO abstraction
status/new
issues that have not been addressed yet
type/bug
only include verbs from equipped items
scope/script
script invocation system
status/new
issues that have not been addressed yet
type/bug
improve output of load command to indicate what was loaded
scope/loader
data IO abstraction
status/new
issues that have not been addressed yet
type/bug
stats should have min and max in addition to current value
scope/data
world data
scope/state
world state management
scope/util
helpers and utilities
status/new
issues that have not been addressed yet
type/feature
file loader cannot handle absolute paths
scope/loader
data IO abstraction
status/blocked
in-progress issues that are blocked by a dependency
type/bug
#147
opened Jun 26, 2021 by
bzlibby
timed spawn in rooms
scope/command
mechanical implementation of verbs
status/new
issues that have not been addressed yet
type/feature
add synonyms to verbs and targets
scope/tokenizer
input tokenizer
status/new
issues that have not been addressed yet
type/feature
add world option for depth-first generation
scope/state
world state management
status/new
issues that have not been addressed yet
type/feature
allow items to contain other items
scope/state
world state management
status/new
issues that have not been addressed yet
type/feature
modifiers should be able to remove map keys
scope/template
template rendering system
status/fixed
issues that have been fixed and confirmed
type/feature
add a way to remove saved worlds
scope/command
mechanical implementation of verbs
scope/loader
data IO abstraction
scope/state
world state management
status/new
issues that have not been addressed yet
type/feature
show messages when a player enters a room
scope/state
world state management
status/new
issues that have not been addressed yet
type/feature
add sample worlds (pt2)
scope/data
world data
status/new
issues that have not been addressed yet
type/feature
add a config editor to the React DOM render
render/dom
issues specific to React DOM render engine
scope/render
user IO abstraction
status/new
issues that have not been addressed yet
type/feature
style React DOM render
render/dom
issues specific to React DOM render engine
scope/render
user IO abstraction
status/new
issues that have not been addressed yet
type/feature
show more details when looking at a specific entity
scope/command
mechanical implementation of verbs
status/new
issues that have not been addressed yet
type/feature
wind the prng when loading a saved world
scope/state
world state management
status/new
issues that have not been addressed yet
type/bug
add a way to use items with one another
scope/command
mechanical implementation of verbs
status/new
issues that have not been addressed yet
type/feature
make the player actor service support commanding multiple actors
scope/actor
player input and AI system
status/new
issues that have not been addressed yet
type/feature
only emit state-room events when a room has changed
scope/event
event bus system
scope/state
world state management
status/new
issues that have not been addressed yet
type/feature
add time limit to turns
scope/state
world state management
status/new
issues that have not been addressed yet
type/feature
remote actor service
scope/actor
player input and AI system
status/new
issues that have not been addressed yet
type/feature
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