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Releases: vram-guild/canvas

1.0.1187 Unstable

25 Nov 16:34
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1.0.1187 Unstable Pre-release
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6d697cc Handle changes in FREX events
6b57da6 Handle external event lib refactor
08bf3cb Change compatibility hooks to use FREX events
4011451 Use vanilla vertex consumers when outside of world rendering
843fb7f Incorporate frex-events library

1.0.1182 Unstable

22 Nov 01:47
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1.0.1182 Unstable Pre-release
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d009baa Partial progress on new FREX events
408c052 Dancing seeds are a threat to law and order.
2195f9b Merge pull request #144 from CMaster1987/patch-9
59db972 Merge pull request #145 from CMaster1987/patch-8
368547d dammit (fix particles/entities)
ced31db 2nd file fixed.
3fa223c Oops

1.0.1175 Unstable

21 Nov 17:17
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1.0.1175 Unstable Pre-release
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ed3b70c Finish conditional material handling
a9e49d7 FIXL Mesa drivers won't handle implicit conversion of uint to float
d99cfc7 Expose condition flags in shader

1.0.1172 Unstable

21 Nov 04:14
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1.0.1172 Unstable Pre-release
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f07276c Merge branch 'one' of https://github.com/grondag/canvas into one
076b93a derp
99cacac Merge pull request #137 from CMaster1987/patch-7
d67e2a1 Merge pull request #138 from CMaster1987/patch-6
984ccca Merge pull request #139 from CMaster1987/patch-5
9f5f29f Merge pull request #140 from CMaster1987/patch-4
dff54db Merge pull request #141 from CMaster1987/patch-3
013b1a0 Merge pull request #142 from CMaster1987/patch-2
90c7b8d Merge pull request #143 from CMaster1987/patch-1
0fcf002 Update es_ve.json
4450626 Update es_uy.json
5ad183e Update es_mx.json
c787af9 Update es_es.json
248ed9c Update es_ec.json
4b8fc75 Update es_cl.json
38066d9 Update es_ar.json

1.0.1156 Unstable

21 Nov 02:29
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1.0.1156 Unstable Pre-release
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1c21d62 Use unsigned int for bit flags
b3e3739 Merge branch 'one' of https://github.com/grondag/canvas into one
27b3aa6 Let shader control cutout like it should
994f258 rename: materialArray/_cvu_material -> atlasInfo/_cvu_atlas
e49d59d Use glsl version 130 on non-Macs -> simplify bitwise shader logic

1.0.1155 Unstable

20 Nov 23:02
8bed936
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1.0.1155 Unstable Pre-release
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b3e3739 Merge branch 'one' of https://github.com/grondag/canvas into one
27b3aa6 Let shader control cutout like it should
8bed936 Merge pull request #136 from CMaster1987/CMaster1987-spanish-translation-files
7e3b863 Spanish translations
994f258 rename: materialArray/_cvu_material -> atlasInfo/_cvu_atlas
e49d59d Use glsl version 130 on non-Macs -> simplify bitwise shader logic
0358a9f Remove texturing mode cruft, generalize renderlayer exclusions
92d11b5 Fix GUI render for built-in renderers
6d9a867 Naming
e21194a Combined draw off by default

1.0.1145 Unstable

20 Nov 08:32
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1.0.1145 Unstable Pre-release
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1a1f7a3 Reduce default held light range
7356db9 Fix some potential indexing issues in vertex collector
127a7a6 FIX: don't use vertex control in GUI, start of conditional render in vertex control

1.0.1142 Unstable

20 Nov 04:55
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1.0.1142 Unstable Pre-release
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7a41c83 Combine solid terrain drawn using vertex data instead of uniforms
e04b6bf Add checkstyle, licenser to gradle. Correct all style violations.

1.0.1140 Unstable

19 Nov 07:22
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1.0.1140 Unstable Pre-release
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7aff38c Stash water test shaders
fda3c05 Support for custom shaders in translucent terrain
0458e9a Add MaterialInfoTexture

1.0.1137 Unstable

18 Nov 04:31
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1.0.1137 Unstable Pre-release
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d01331d Handheld light configuration
1f21a5d Hand-held lights
8cd6098 Apply bloom to held items
7427626 Fix some modded GUI item renders, enable shaders in GUI
0ee54a5 Fix shading on generated item models in GUI
b95338b Small clean ups
f1c4540 Eanble shaders for GUI item render, GL state debug util, disable fog in GUI/fog clean up
30f1839 Clean up notes
6548c6e Leave depth test in a state appropriate for non-world rendering